Practical Examples
Real-world workflows showing how Dits transforms creative collaboration. See how teams use Dits for video production, game development, photography, and more.
Video Production Workflow
Feature Film Post-Production
How a 50-person VFX team manages 500TB of footage
The Challenge
Multiple editors working on the same scenes, daily dailies delivery, VFX artists modifying shots, colorists applying looks.
Dits Solution
# Editor workflow
dits checkout scene-45-v2
dits mount /Volumes/dailies # Access all footage on-demand
# Edit in Premiere/FCP, make changes
dits add scene-45-v2.prproj
dits commit -m "Refined pacing in scene 45"
# VFX artist workflow
dits checkout vfx-shots
dits pull origin main # Get latest edits
# Modify CG elements, render new versions
dits add shot-127-vfx.exr
dits commit -m "Added particle effects to shot 127"Benefits
- Zero duplication: Same footage shared across all versions
- Instant access: 500TB appears as local drive
- Conflict prevention: Locks prevent simultaneous edits
- Version traceability: Every change tracked and revertible
YouTube Creator Pipeline
From raw footage to published video with full revision history
Daily Workflow
# Start new video project
dits init cooking-tutorial-2024
dits checkout -b main
# Import raw footage
dits add raw-footage/
dits commit -m "Import raw footage from shoot"
# Create branches for different edits
dits checkout -b edit-v1
# Edit in DaVinci Resolve, try different cuts
dits add project.drp
dits commit -m "First edit pass - 8 minute version"
dits checkout -b edit-v2
dits cherry-pick edit-v1 # Start from v1
# Refine edit, improve pacing
dits commit -m "Second pass - 6 minute version"Publishing & Archiving
# Final version ready
dits checkout main
dits merge edit-v2
dits tag v1.0-published
# Archive with metadata
dits add final-video.mp4 thumbnails/ music/
dits commit -m "Published: How to Cook Perfect Pasta"
# Share with team
dits remote add team /Volumes/team-drive/project
dits push team mainWorkflow Patterns
Branching Strategy
main- Production readyfeature/*- New featuresedit/*- Creative iterationsbuilds- Generated assetsreleases- Tagged versions
Commit Message Convention
feat:New features/assetsfix:Bug fixesedit:Creative changesrefactor:Code restructuringbuild:Generated assets
File Organization
raw/- Source filesedited/- Modified assetsfinal/- Production readybuilds/- Generated contentmetadata/- Project files
Performance Expectations
Real-world performance based on file types and workflows:
| Workflow | File Types | Storage Savings | Network Efficiency |
|---|---|---|---|
| Video Editing | MP4, MOV, PRPROJ | 85-95% | 98%+ delta sync |
| Game Assets | Textures, Models, Builds | 70-90% | 95%+ delta sync |
| Photography | RAW, PSD, JPEG | 60-80% | 90%+ delta sync |
| Music Production | WAV, STEMS, Projects | 75-90% | 95%+ delta sync |
Next Steps
Ready to try Dits for your creative workflow? Start with our Getting Started guide or explore specific documentation for your use case: