Version Control, Reimagined for Media
Dits is a distributed version control system built from the ground up for video production, game development, and large binary files. Finally, version control that understands your workflow.
Our Mission
We believe every creative professional deserves version control that works for them — not against them. Git revolutionized how developers collaborate, but it was never designed for the massive files that define modern media production.
Dits exists to bridge this gap: providing the full power of distributed version control to video editors, game developers, 3D artists, and anyone who works with large binary files. No workarounds, no extensions, no compromises.
Why We Built Dits
The story of Dits began with frustration. Working on video projects with distributed teams, we constantly hit the limits of existing tools. Git LFS felt like a band-aid, Perforce required expensive infrastructure, and nothing understood the unique patterns of video files.
We asked ourselves: what if we could build version control specifically for media? What if we could leverage content-defined chunking to find the actual changes in video files? What if we could make terabyte repositories feel as fast as kilobyte ones?
Dits is the answer to those questions. Built in Rust for performance, designed with media workflows in mind, and open source so everyone can benefit.
$ dits add project.prproj $ dits add media/ Adding 847 files (1.2 TB) Chunking: ████████████ 100% Deduplication: 67% (412 GB saved) $ dits commit -m "Final cut v3" [main abc1234] Final cut v3 847 files, 788 GB (net)
Illustrative example. See real benchmark numbers below.
The Problem with Existing Tools
Problem: Git can't handle large files efficiently
Solution: Content-defined chunking with deduplication
Problem: Storing multiple versions wastes space
Solution: Only unique chunks are stored
Problem: Cloning large repos takes forever
Solution: VFS mount (local fuser build today; remote hydration on the roadmap)
Problem: Binary files don't merge
Solution: File locking prevents conflicts
Problem: No video-specific optimization
Solution: Keyframe-aligned chunking for video
Chunk, hash, deduplicate
Instead of storing files as single objects, Dits breaks them into content-defined chunks, names each by its BLAKE3 hash, and stores every unique chunk exactly once — across versions, files, and projects. The full walkthrough, with diagrams and the honest Git-vs-Dits comparison, lives on its own page.
See how Dits worksWhat we're actually building
Dits is in active alpha. To set expectations honestly, here's exactly what works today versus what's still on the roadmap.
Where Dits wins — and where it loses
Real numbers from a benchmark spike against git-lfs, restic, borg, and xdelta3. The differentiator is the format-aware layer — and we show the case where generic chunking loses, because that's what makes the wins credible.
deduplicated on a frame-addressable re-grade (store 5 changed frames, reuse 295)
less data shipped on an incremental streaming re-publish (re-encode 1 of 6 segments)
stored for a metadata-only MP4 change — beats restic (0.77) and borg (5.93)
on a full video re-export: generic chunking can't help when every byte shifts. We say so.
Open core, hosted convenience
Dits follows an open-core model inspired by Git and GitHub. The core is fully open and self-hostable; the hosted platform adds scale and managed services.
Built for Creative Professionals
Whether you're a solo creator today or planning for a larger team as sync lands, Dits is built to adapt to your workflow.
Built with Modern Technology
We've chosen the best tools for performance, reliability, and security.
Roadmap
We're actively developing Dits and committed to transparency about our progress.
Our Values
Open Source
Dual-licensed under Apache 2.0 and MIT. Free to use, modify, and distribute. Your data belongs to you.
Community Driven
Built for and with the media community. Your feedback shapes the roadmap. Join the conversation in GitHub Discussions.
User First
Designed for real workflows. Git-like commands make adoption easy. We listen to creators, not marketers.
Join the Community
Dits is open source and community-driven. There are many ways to get involved.
Star us on GitHub
Help spread the word by starring our repository
Ready to Take Control of Your Media?
Download Dits and experience version control built for how you actually work. It's free, open source, and ready to handle your biggest projects.